How do I enter my anthology issues
(like Storyteller from BWS)?
What to do about those issues that have multiple stories in one issue. Even worse, what if they have different creative teams for the different stories? Well, boys and girls, you know longer need fear the dreaded anthology issue.
Realms of Wonder allows you to identify anthology issues, and enter information specific to each story. There's no limit to the number of different stories you can enter for an issue.
In addition, you can enter creative teams that apply to the entire issue, or, you can enter individual creative teams that apply to each story. You also have the option of entering plot / synopsis data at the story level, or at the issue level. So the moral of the story is that it's entirely up to you.
BTW - on the actual window, a list of all your stories for this issue displays under the section shown above. Due to space limitations, you have to scroll down to see that here. Use the scroll bar above to view the rest of the window.
The following fields are available on the Anthology Data window:
- Story Name
- Pretty self explanatory - this is the name of the particular story you are entering. here's where you would enter "Paradoxman", "The Freebooters", etc.
- Sequence Number
- This may seem like a worthless field at first, but it's actually pretty helpful. The sequence number allows you to sort the stories any way you wish. I like to enter the stories in the same order they appear in the book. Well, unfortunately, that's not usually the same as sorting them alphabetically. Realms sorts the stories by sequence number, so by entering the sequence number properly, the stories will always appear in the correct order.
- Some stories are ongoing, from book to book, an will often be given a chapter number. BWS' Storyteller is a good example. Enter the chapter number here, if applicable.
- Chapter Name
- If each chapter has it's own name, you can enter that here.
- Number of Pages
- Ok, I realize this is a bit of overkill, but for those of us who are real data hounds, you can enter the number of pages that this story takes up in the issue.
- You can enter a Synopsis and/or review of this story here, or you can enter it at the issue level - entirely up to you.
Features and Functions
- Many of the functions described below apply not only to anthology data, but to many of the data entry windows in Realms.
- New button
- Click this button on any data entry window to clear the fields and prepare the database to enter a new record.
- Save button
- Click this button on any data entry window to save any changes you have made. Realms will enable this field when it detects you have made changes. In addition, it will warn you if you make changes without saving.
- Delete button
- Click this button on any data entry window to delete the currently active record. Realms will always verify your deletion request before actually deleting the record.
- Refresh button
- Click this button to refresh the data that appears in the window. This is especially useful if you manually change the sequence numbers, and want to get everything back in the correct order.
- Print button
- Click this button on any window to print the report associated with the window. If multiple reports could apply, you will be asked which to print.
- Help button
- Realms has a pretty complete help system built in, making use of on line Cue Cards that tell you about each field and button. On certain windows, the Cue Cards are unavailable (technical reasons you're probably not interested in). On those windows, you can click the help button, or right mouse click on any field/button to get help.
- Close button
- Click this button to close the currently active window. You can also us the normal Windows close options as well.
- List of Stories
- The list portion of this windows displays all the stories currently entered for this issue (so, the first time you go into this window, this part will be empty). You can move from story to story by clicking on any row in the list. You can also change data right in the list (especially useful for changing the sequence numbers, and therefore the sort order).